Water Splash Teleport

Water Splash Teleport is a glitch that abuses of how the drowning process works to have Crash or Cortex teleported to an unintended place during the death animation. Its only theorical uses would be to get world checkpoints or gems as normal checkpoints don't work when Crash is dead. When touching the drowning death plane that is placed under most of the water layers, the character will be teleported at the coordinates of the last registered water splash made by them so the animation doesn't happen underwater. The trick consists of splashing at the wanted location and then drowning without splashing to teleport back there. When drowning in another chunk than the one you splashed in, it will teleport you at the splash coordinates but in the current chunk (similarly to other glitches). A bodyslam can help to go through the water layer without splashing. Sliding or crawling on land going underwater also works. The game seems to free the last splash location from the memory sometimes and drowning with no stored splash just won't teleport Crash or Cortex. When the splash coordinates are out of the drowning chunk boundaries, the camera doesn't move and the character seems to disappear.

History
In 2018 Bandicraft discovered Splash Teleport and made a video explaining the glitch. .